Vesselism/New

This page is largely a space for new ideological synthesis at the moment. Once I get something I like I will restructure the page into something well stylized, and hopefully less rambley than the original.

=Core Values=

Political

 * Markets
 * Anarchy
 * Property
 * Cultural Particularism
 * Mobility
 * Adaptability
 * Natural Hierarchy / Order

Moral and Ethical

 * Deontology
 * A Kantian Moral Duty to Ethical behavior as outlined in deontology
 * A Kantian Moral Duty to reject and push out those who reject the prior
 * An embrace of classic virtue as a mode of living for one's self (Virtue Ethics)
 * Embracing spirituality

Internal Preference

 * Plants and Animals
 * Heirloom plants
 * furry shit lol

Methodology
=Principles= Vesselism as an ideology holds a few constants to be true, forever and always. He views these to be fixtures of reality itself, utterly immutable and unchangeable. He (of course) has yet to see anything contrary to them. These constants are derived from an epistemology, which is a synthesis of Classical Logic, Hermeticism, and Methodological Naturalism. He leans more toward Natural Philosophy, rather than waiting for Science to fill in uncertainties in human knowledge. In the context of "politics" (e.g how people organize themselves.) Vesselism does not desire to enforce any given form of organization, but rather, seeks to create the (theoretically) most stable mode of organization possible for human beings. And offer it as a mere suggestion. In order to propose this model, I will first be proposing my model of the human state of nature, both bestial, and moral, using a series of Laws. These Laws act as axioms for the purposes of this article, but are derived from yet deeper Truths about the reality in which we reside.
 * Hemeticism
 * Methodological Naturalism
 * Classical Logic

Laws of Nature
Nature is a huge force in human life, her workings within our recorded history both wondrous and monstrous. It is important to understand her Laws, as she is the great mother. The divine tidepool of bulk matter from which all beings spring. Though her laws are callous and sometimes cruel, they are ultimately just, and utterly impenetrable to mortal alterations.

The Law of Generation
All beings within nature have a point at which they come into existence. This is because nature is causal, nothing comes into being without an antecedent; Except for perhaps nature herself. All things must be born, or must be formed.

The Law of Entropy
In contrast to Generation, this Law underlines the fact that all things within nature will eventually fall away and die. It is within nature that energy disperses ever more finely as its various processes run their course. This causes suffering, destruction, death, and will ultimately erase all material history.

The Law of Hunger and Scarcity
All agents within nature have certain desires they must meet in order to continue existing. Failure to meet these basal desires results in inevitable degradation and death. In order to fulfill these desires, Work must be done. No matter how a creature comes about the ends of it's desire, Work must always be done to produce those ends. Nothing is truly "for free". Free things are merely those you are at liberty to take. By that same token, the resources and work required to produce satiety are limited. If two agents find them incontrovertibly in conflict over these resources, a resolution must occur.

The Law of Blood
When two agents within nature find themselves in absolute conflict (that being a conflict which occurs along lines which have implications for their continued survival), that one agent must subdue another to prevail. This entails enslavement, or much more often brutal death. (Such as a predator eating its prey).

The Law of Likeness
Reciprocity and exchange between agents is only beneficial if they are not in conflict, and live among each other without competing in an extrapraxeological context. Examples of this include symbiosis, trade within a community, and groups formed of members of the same species.