Squid Gameism

Squid Gameism is an economically off-compass right, moderately authoritarian ideology, advocating for the societal implementation of Squid Game, a survival game where 456 volunteers gamble their lives on children's games, for a tiny chance at winning a massive jackpot.

Squid Gameism is a huge fan of free-market capitalism, as it provides the conditions necessary to provide an ample supply of Squid Game players, for the entertainment of an elite class of gamemasters. Squid Gameism has a fondness for eliminating the weak, turning their lives into cash and harvested organs.

Squid Game is comprised of 6 games, all themed around classic children's games:


 * 1) Red Light, Green Light - Players have 5 minutes to fully cross a large field from one end to the other, while being only allowed to move when the game sings "Green Light". Any players who move after the game sings "Red Light" are shot. Any players still on the field after 5 minutes are shot.
 * 2) Sugar Honeycombs ("Ppopgi") - Players have 10 minutes to use a needle to carve out 1 of 4 specific shapes: a circle, a triangle, a star, or an umbrella, from a piece of dalgona candy. Any players who either break the candy inside the shape, or exceed the timer, are shot.
 * 3) Tug Of War - Self-explanatory. Players have to form teams of 10, stand on opposing sides of a deadly chasm, and drag the other team into the chasm with the rope, to which all players are chained, causing all 10 to fall to their deaths.
 * 4) Marbles - Players form pairs, and within each pair, the players play any game of marbles they agree on, with the only objective being to win all 20 marbles, originally evenly split in 10's between the 2 players, without violence. The winner walks away, and the loser is shot.
 * 5) Glass Stepping Stone Bridge - Players have 16 minutes to cross a chasm, using 2 flat, parallel bridges, each made of 18 evenly spaced glass panels. Each panel can be made of either tempered glass, which can hold the weight of 2 players, or regular glass, which shatters on impact, sending any player on it falling to their death. After the time is up, all panels will explode, removing the bridge and potentially injuring successful crossers.
 * 6) Squid Game - Players are separated into teams of offense and defense, and are placed on a sand arena, made of a triangle and square. The offense starts on the bottom of the square, and must cross the arena and tap on a small circle located on the tip of the triangle in order to win, while the defense must either push them out of bounds or kill them. Both sides carry steak knives. Any player who steps out of bounds is shot.

The death of every player adds a large sum of money (100M Korean won, in the Netflix series) to the winner's jackpot. The survivor of all 6 games wins the full jackpot (45.6B won in the series).

The gamemasters and (especially) the guards, by protocol, never remove their masks. Anyone involved in running the game who removes their mask (thus revealing their identity) is shot.

This ideology is based off of Squid Game, a Korean Netflix series depicting a society with the death game.